Presets

Organic

Geometric

Experimental

Miscellaneous
Ruleset
Close Controls
Keybinds
H
: Hide all GUIs
?
: Display help
space
: Draw
Controls
Actions
 draw: Clear, regenerate, and rerender the sequence
 overdraw: Generate and render without clearing
 clear: Clear the canvas
 generate: Regenerate the sequence from given ruleset
Origin
 origin.x: The starting x coordinate
 origin.y: The starting y coordinate
 origin.t0: The starting theta (angle)
Drawing
 theta.x: The change in theta assigned to the instruction '+'
 theta.y: The change in theta assigned to the instruction ''
 Theta deviation harmonics
 constant: Theta deviation based on a constant
 cosine37: Theta deviation based on a cosine function with a period relative to 37
 cosine19: Theta deviation based on a cosine function with a period relative to 19
 cosine7: Theta deviation based on a cosine function with a period relative to 7
 simplex13: Theta deviation based on a simplex noise generator with a frequency relative to 13
 simplex7: Theta deviation based on a simplex noise generator with a frequency relative to 7
 scale.value: The length of each line segment
 scale.dev: The amount of random deviation introduced for each line segment
 stroke.width: The initial width of the line segments
 stroke.dev: The amount of change in line width for each line segment
Line Color
 Solid
 solidRgba.r: Initial color red component
 solidRgba.g: Initial color green component
 solidRgba.b: Initial color blue component
 solidRgba.a: Alpha of drawn segments
 Stackbased
 stackBased.r: Adds red based on the stack level
 stackBased.g: Adds green based on the stack level
 stackBased.b: Adds blue based on the stack level
 HSL Color
 hsl.hueOffset: Initial hue (color is added to initial)
 hsl.hueMult: Change in hue for each line segment (scaled by a factor of 1000)
 hsl.hueOffset: Initial hue (color is added to initial)
 hsl.hueOffset: Initial hue (color is added to initial)
Background Color
 Solid
 bgcolor.r: Background color red component
 bgcolor.g: Background color green component
 bgcolor.b: Background color blue component
 bgcolor.a: Background transparency
Output actions
 Canvas to Image: Bounce the current canvas to an image in a new tab
 showOrigin: Display a green symbol showing location and direction of the origin
Postprocess FX
 These apply various filter algorithms to the canvas and ought to be fairly straightforward. Most are implemented with simple 3x3 kernels.